![]() ![]() ![]() Now you can create some geometry and hit the render button in the large “Render View” that you see. Click on the scene to place the geometry. Create a test geometry by hitting the “tab” key in the scene and typing test.In the upper right corner of the appearing viewport click on “persp1” and choose “Shading -> Wireframe Ghost”. ![]() Right-click in the upper left corner of this window on the tab labeled “/obj” and choose “Scene View”.From the “Window” menu choose “New Floating Panel”.Delete the panels labeled “Scene View” and “Animation Editor”.What follows is a setup that makes it possible to nevertheless do useful work in this situation: Here (probably due to the lack of OpenGL 3.0 drivers supplied by Apple) the main interactive viewport switches to software rendering. The only problem are Macs with Intel graphics. On those Macs that feature a non-Intel graphics chip, Houdini runs excellently. Updating Houdini solved the problem permanently. Focusing on my intel GPU solved the problem for me. Intel and Nvidia, try running the Nvidia control panel to specify what GPU to use for Houdini. If for some reason in the later tutorials Houdini gets stuck with the bottom left message “evaluating python” and your pc has two graphics card, e.g. We have had strange problems with actions involving the creation of nodes with Nvidia graphics cards sometimes. Overview of problems we have encountered: Please update your drivers (especially GPUs) to the latest versions.Ĭongratulations! You might still like to see the gifs of this tutorial to learn how to save a layout tailored to your needs. On Notebooks that are not totally ancient and run Windows, MacOS or Linux, Houdini works fine. Download and install the latest version and attempt to boot it. Luckily, Houdini has a free apprentice version which you can download from the website after registration. ![]()
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